Jul. 23rd, 2017

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“Time travel is real, and all of history is vulnerable to attack. Which is why we must travel through time to stop the spread of these so-called "time aberrations" and to erase their damage to history. After going back in time to reverse a future created by a mad man, we interacted with our past selves which resulted in a time storm. Now we have to ride it out until it passes so we can set things right.

We are a team of outcasts and misfits, so please don't call us heroes. We're Legends.”

- Legends of Tomorrow



Los Angeles 2017.

After their adventures in World War I era France the Legends were caught in a time storm. Their ship, the Waverider suffered heavy damage and was forced to ground in 2017 Los Angeles. They quickly discovered that something had gone very wrong.

Dinosaurs from the Cretaceous, the Roman Colosseum and the Great Wall of China all existing in the same place. Cavemen now living down the street from people who should have been from the 31st century. Horse and buggies driving next to Mercedes and everyone acting like there was nothing wrong.

Time was broken. Time is broken; there's nothing that can be done about it. With another time jump being impossible the Legends were forced to spread out to scout the area. One by one each of them was swept up into the time stream, leaving only Gideon.

While relocating the Waverider to safety, Gideon began to pick up signs of aberrations ...

Time Trapped is a multifandom, event and player driven, slice of life Roleplaying game set in DC’s Legends of Tomorrow. The Test Drive and Reserves are open.
Applications open 8/1/2017.

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